This is an invaluable reference for any web project.
This document contains normative guidelines for web applications built by the Interface Development practice of Isobar North America (previously Molecular). It is to be readily available to anyone who wishes to check the iterative progress of our best practices.
Code Standards | Isobar.
The Conversation #28: Designing with Keynote? | 5by5.
Dan Benjamin is joined by Luke Wroblewski and Travis Isaacs to discuss agile prototyping and designing using Keynote rather than traditional tools.
Chrome. Use this extension in addition to the built-in Developer Tools Ctrl+Shift+I.
via Pendule – Google Chrome extension gallery.
When documenting user interface interaction these will come in handy
Working as a designer sometimes means working under pressure to unrealistic deadlines. Navigating thru a tight deadline can be tricky. A few of my projects lately have been just that. Time frames that should be unheard of, expectations that are just out of this world. When faced with such a dilemma, it’s important to push back on the client. Make them realize exactly what they are responsible for delivering to you in-order for you to deliver the final product to them.
Following is a checklist of what a designer should ask from the client. Please feel free to make suggestions. This is a work in progress.
- What is the timeframe? Any idea of the budget or allocated time is helpful in determining the amount of effort required, the level of detail, the actual deliverables and the number of revisions which are achievable?
Some great ones here again. This time from graphicmania.net.
Gallery of tutorials.
The good thing about doing a text based tutorial is that you not only pick up some typography skills but you also pick up special effects you can apply across the board in all your photoshop work. Have Fun!